A personal project, inspired by Mateusz Urbanowicz's illustration in his book Tokyo Storefront, Sushi Noike.
Link: https://www.behance.net/gallery/37918627/Tokyo-storefront-10-Noike
Modeled in Maya and Zbrush, textured in Substance Painter, and rendered/lit in Unreal.
Vegetation is from Megascans except for more unique pieces like the vegetation above the store which was made using Maya and Speedtree. Decals and other grunges also from Megascans.
The windows on the buildings are a big thanks to Trey McNair's post: Window Interior Cubemap Shader Link: https://www.artstation.com/artwork/W290vD
Zoo - video