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Environment Artist for Fortnite Trailers - The Walking Dead, Street Fighter, NBA, Loki

Trailers that I have worked on with the great FN Cinematic team at Halon Entertainment. These ones were relatively shorter, didn't have a whole lot of environment work to do, or I personally was on a different trailer and did not have a huge part of the trailers making. I was part of the Environment/Visual Art Department Artist that works on layout, modeling, texturing, game asset to cinematic quality asset, set dressing, material creation/editing in Unreal Engine 4/5, landscape creation/edit, and some sequencer work. Working with supervisors, leads, and other department teams we create cinematic quality trailers to keep the Fortnite Crossover going.

Worked on some set dressing and foliage vegetation. Credit page - https://halon.com/work/fortnite-the-walking-dead/

Foliage and vegetation in the portal set dressing. Credit page - https://halon.com/work/fortnite-street-fighter/

Modeled out palm trees, fences, and edited some in game assets to a high fidelity version. Set dressed various shots with foliage vegetation, buildings, trees, rocks. Sculpted the terrain. Credit page -https://halon.com/work/fortnite-nba/

Using the in game bus as reference, modeled and textured a high fidelity version. Created glass material in Unreal Engine for bus windows. Set dressed the exterior of the bus. Credit page - https://halon.com/work/fortnite-loki/