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Environment Artist for Fortnite Trailers - Trailers - Naruto

Credit page: https://halon.com/work/fortnite-naruto/

Trailers that I have worked on with the great FN Cinematic team at Halon Entertainment. I was part of the Environment/Visual Art Department Artist that works on layout, modeling, texturing, game asset to cinematic quality asset, set dressing, material creation/editing in Unreal Engine 4/5, landscape creation/edit, and some sequencer work. Working with supervisors, leads, and other department teams we create cinematic quality trailers to keep the Fortnite Crossover going.

Full Trailer - Responsibilities description below with each screenshot.

Modeled and textured some kitchen appliances and set dressed them.

Modeled and textured some kitchen appliances and set dressed them.

Set dressed the outside with vegetation, trees, and some buildings.

Set dressed the outside with vegetation, trees, and some buildings.

Modeled and textured the awning with red/white stripes and the glowing lantern in the background with the 一楽 ("Ichiraku") characters.

Modeled and textured the awning with red/white stripes and the glowing lantern in the background with the 一楽 ("Ichiraku") characters.

Modeled and textured the seats, kitchen vents, light fixtures, and menus. Set dressed the created assets.

Modeled and textured the seats, kitchen vents, light fixtures, and menus. Set dressed the created assets.

Closer image of above mentioned work.

Closer image of above mentioned work.